Atmosphere: Exploring climate science


Science Museum
December 2010

The Science Museum's Atmosphere gallery is a fresh and exciting way to make sense of the climate.

Camera vision, augmented reality and gesture based interface techniques were all used across a variety of display formats to create some truly engaging narratives in this exciting and increasingly important area of the Museum.

Climate System

With real-time 3D and a proprietary gesture based interface, Climate System explains the science behind the unique set of conditions which determine the different climate and weather conditions we experience around the world.

What Else is Changing

Camera tracking is used to create an interactive pixel mirror, where your gestures control the exploration of environmental changes that are taking place around the world.

What's Causing The Warming?

Using augmented reality and a book interface, What's Causing The Warming? employs a series of pop-up animations to explore the evidence behind the most likely causes of the increasing temperature.

Modelling the Future

Climate models are used by many different people to predict the impacts of global warming.

Modelling the Future invites you to help characters from different walks of life find out what may happen to their environment under different emission scenarios.

Cut the Carbon is a multi-screen game where visitors are encouraged to reduce carbon emissions. Quick responses are required to succeed in this fast paced game where CO2 has to be reduced by the year 2050 to avoid disaster.

Exhibition Designers:
Casson Mann
Graphic Designers:
Nick Bell Design